SkiaSharp Drawing Basics
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last updated: 2017-03
Learn the basics of SkiaSharp graphics concepts and coordinates
After you have added the SkiaSharp NuGet package to your Xamarin.Forms application, you can begin using SkiaSharp graphics. The SkiaSharpFormsDemos solution includes several pages that demonstrate SkiaSharp programming techniques in progressively more advanced lessons.
Learn the basics of SkiaSharp drawing, including canvases and paint.
Create interactive SkiaSharp graphics by responding to touch input and integrating with Xamarin.Forms elements.
Explore the differences between SkiaSharp coordinates and Xamarin.Forms coordinates.
Discover how to animate your SkiaSharp graphics.
See how to determine the size of rendered text strings to integrate text with SkiaSharp graphics.
Load bitmaps from various sources and display them.